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0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

Serialization

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
By Design

The search bar text gets cleared when switching between package types in...

Packman

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Oct 08, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

Reproduction steps:1. Create any project2. In the Menu bar select Window → Package Manager3. In the Package Manager window enter any... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

1
votes
Active

Error "Should Not Get Here" when pressing movement input keys after chan...

Package: Input System

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Jan 22, 2025

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Version/s: 1.12.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the "/Assets/_Project/Scenes/Demo Scene.unity" Scene3. Enter the ... Read more

0
votes
Fixed

Loose Input Bindings are able to be pasted and result in NullReferenceEx...

Package: Input System

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Nov 08, 2024

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Version/s: 1.11.2

Reproduction steps:1. Open the attached “looseinputbind.zip” project2. Open the “InputSystem_Actions.inputactions” from the Project ... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

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Jul 12, 2022

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Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

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