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0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
By Design

PersistentManager missing file assertions thrown on IL2CPP debug build w...

Asset Bundles

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Build the Linux Editor and LinuxPlayerIL2CPP (debug) from source[or the Mac Editor and MacPlayerIL2CPPNoDevelopm... Read more

0
votes
By Design

”-1” is returned when using “buildIndex” for not active scenes that are ...

Scene Management

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “sceneIndexBug.zip” project2. Enter Play Mode and observe the text in the Game window E... Read more

0
votes
By Design

SSAO is enabled by default when using URP template for a new project

Universal RP

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a8

How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more

0
votes
Fixed

Sprite preview looks blurred on low res sprites, even though point filte...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more

0
votes
Fixed

Main Unity toolbar: "Unity Version Control" control isn't aligned to all...

Version Control

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May 19, 2023

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Version/s: 2021.3.26f1, 2022.2.19f1, 2023.1.0b18, 2023.2.0a15, 2023.3.0a3, 6000.0.0b12

Steps to reproduce: Create 2D/3D project; Observe the "Unity Version Control" control next to the "Asset Store" control in the left ... Read more

0
votes
Won't Fix

Crash on Component_Get_Custom_PropGameObject when selecting a script file

Asset Importers

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Mar 10, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, select “Assets/PlayerActions.inputactions”3. I... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

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