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[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
Project fails to build with Burst errors
How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
Asset Postprocessor doesn't reimport .fbx file with animations on versio...
How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
Crash on RebuildTransformHierarchy when setting a transform parent to As...
How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more
All about bugs
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