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2
votes
Fixed

AsyncOperation.allowSceneActivation is ignored when refocusing Editor

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Mar 24, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a1

Reproduction steps: 1. Open the attached “Test Project” project 2. Enter the Play Mode 3. Click on a different window, outside th... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached project named Case_1168396 2. Select the Particle System 3. Observe the position of the Trans... Read more

0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 7.3.1

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Build and Run the “Bug” on an Android device Actual: The... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more

0
votes
Won't Fix

NullReferenceExceptions and GUI Errors thrown when navigating between Ed...

Window management

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Aug 19, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

Repro steps: 1. Open attached project 2. In a project window select "Scenes" folder 3. Click on "SampleScene" 4. Click on another Pr... Read more

1
votes
Fixed

[Android] Profiler connectivity issues when trying to connect Android 13...

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Nov 17, 2022

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Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a18

To reproduce: 1. Open projec any project 2. Build and run the project  (on Android 13 device) (with Autoconnect profiler enabled i... Read more

0
votes
Fixed

[Metal] Stencil buffer is not present when using dynamic frame buffer sc...

Metal

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.3

How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce: 1. Open "1191757" project 2. Open Player Settings > Graphics 3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Fixed

The cursor does not jump to the start of the text field when using Home ...

IMGUI

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Oct 22, 2020

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Version/s: 2019.4, 2020.2.0b7, 2021.1

How to reproduce 1. Open the attached '1287121.zip' project 2. In the Project window right-click on the 'Start-------------------en... Read more

0
votes
By Design

[SortingLayers] sprites with cutout rendering mode is rendered at the bo...

Shaders

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May 13, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip"). 2. Red cloud has same settings as gree... Read more

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