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Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce: 1. Create a new Unity Project 2. Create one more Scene 3. Install the Rider Package 4. Set the JetBrains Rider as ... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce: 1. Open the user's attached "DeletePrefabCrash.zip" project 2. Drag and drop any object from the Hierarchy window ... Read more
[Trail Renderer] Add Key does not add any keys to trail's Width curve
To reproduce: 1. In any project, create an object with Trail Renderer component 2. In Trail Renderer component, find the Width curv... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more
Event.mousePosition value is not updated when dragging Assets
How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects