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9
votes
Fix In Review

Decal is not displayed when Fog is enabled

URP Features

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Rendering -> Lighting4.... Read more

0
votes
Fixed

[Linux] Player window can't be resized when the player is started in Ful...

Linux

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open the attached project ("1372700_repro.zip")2. Build and Run the project: File > Build Settings > Bui... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

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Jul 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
By Design

[VFX] Unexpected behavior after call of Renderer.material

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May 23, 2022

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Version/s: 2023.1.0a1

Any access to `gameObject.GetComponent<Renderer>().material` will make the VisualEffect oddly behaves. Step to repro:- Import ... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

Visual Studio Editor and Burst errors in the Console when project name c...

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Jan 13, 2022

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Version/s: 2022.1.0b2

Reproduction steps:1. Create a new project with the apostrophe in the name for example "King's land"2. Open the project3. Install th... Read more

0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

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Jan 29, 2016

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Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

[Cloth] Stretching and bending stiffness of cloth gets clenched and does...

Physics

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Jun 14, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more

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