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0
votes
Fixed

[Linux] Editor throwing ArgumentExceptions while opening prefab override...

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May 26, 2022

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Version/s: 2023.1.0a1

How to reproduce: 1. Open attached project 2. Select Cube in the Hierarchy 3. In Inspector click Overrides button 4. Observe console... Read more

0
votes
Fixed

[Package Manager] My Assets download progress label is hard to read when...

Packman

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Nov 29, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a15

When downloading an asset from the My Assets section of the Package Manager, the download progress label is very hard to read when u... Read more

0
votes
Fixed

csv extension disappears in table inspector

Package: Localization Package

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Jul 11, 2022

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Version/s: 1.3.2

# open attached project and select String Table1 # note the table has a googlesheet extension and a csv extension # click open or ... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps: 1. Open UI scene from attached project 2.... Read more

0
votes
Fixed

BufferMetal::AllocNewVersionedBuffer exhibits low performance and high m...

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.2.0b4, 2023.1.0a5

How to reproduce (Issue 1): 1. Open the attached project (“MetalBuffers_Repro.zip“) 2. Build And Run on an iOS device 3. Open Xco... Read more

0
votes
Duplicate

Draw buffer does not clear when moving a 3D object in the scene making b...

Scene/Game View

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Oct 16, 2020

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Version/s: 2021.1.0a1

Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more

0
votes
Fixed

[HDRP] Baked reflection probe causes the scene to always be marked as dirty

Package: Scriptable Render Pipeline HD

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Nov 20, 2019

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Version/s: 6.9.1

How to reproduce: 1. Open the attached "ReflectionProbeSave.zip" project 2. Open "SampleScene" and notice that it's marked as dirty ... Read more

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