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0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

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Jan 21, 2022

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Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

7
votes
Fixed

Crash on GC_push_all when updating custom mesh generation

Mono

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Jan 01, 2022

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more

1
votes
Won't Fix

[Android][URP]The Player frame rate is 25-50% lower than 60 when on Android

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached project “URPProject”2. Build and Run on Android3. Observe the fps counter at the top right c... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

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Jul 05, 2019

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Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

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Jan 11, 2022

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Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on selecting Cinema...

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2.3.4

NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more

0
votes
Active

Editing serialized fields on script components gets interrupted by reimp...

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Nov 27, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-124433.zip” project2. Open the “Prefab” prefab in edit mode (Assets\PrefabS\D)3. Change an... Read more

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