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When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "TestScene" scene 3. Scroll trough the elements... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains nothing but a gameobject with a script attac... Read more
Returned parameter t does not correspond to the nearest point found when...
How to reproduce: 1. Open the user’s attached “BezierBug.zip” project 2. Enter Play Mode 3. Observe both logs in the Console wind... Read more
Probuilder window has it's color applied to the entire action background
The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps: 1. Open attached project "IL2CPP Bug" 2. Build scene "Main" for WebGL 3. Build fails Read more
[Package] Exporting a VFX does not include the shader in the export pack...
Exporting a VFX with a ShaderGraph in a Particle/Strip Output does not include the shader in the export package. Repro steps: 1. Cr... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.1 2. Download attached FBX file and import it 3. Notice error in console th... Read more
OnApplicationFocus sets the hasFocus variable to true and instantly to f...
How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object