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0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Fixed

Package Manager window does not expand when it's docked to a small width...

Window management

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Aug 09, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1269298.zip' project 2. Open the Package Manager window and undock it 3. Dock the Pa... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more

0
votes
Won't Fix

"Destroying object multiple times. Don't use DestroyImmediate on the sam...

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Jun 09, 2023

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Version/s: 2023.2.0a18

Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Right-click on t... Read more

0
votes
Won't Fix

EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...

Package: Entity Component System (ECS)

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May 22, 2023

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Version/s: 1.0.0

How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
By Design

Input.GetKey() does not log symbols when using a Japanese keyboard

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Dec 23, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: # Download and activate the “Japanese - Romaji” keyboard # Open the attached project “GetKeyRepro.zip” # Enter ... Read more

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