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[iOS] Colors are rendered as pink when using the “Lost Crypt” package “M...
How to reproduce:1. Build And Run the “Project.zip” project on an iOS device2. Observe the view Expected result: The colors are the ... Read more
Unity Editor loading screen flickers when slightly dragging the window d...
How to reproduce:1. Open Unity Hub2. Open a project3. Slightly drag the Editor’s loading screen4. Observe the Editor’s loading scree... Read more
External Materials (Legacy) are not generated when Cache Server is used
How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more
[macOS] Keyword incompatibility errors are shown when opening the XR Env...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Open the “Window > XR > AR Foundation > ... Read more
[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan
Reproduction steps:1. Open the attached user's project "DX12VsyncRepro.zip"2. Make sure that DirectX12 is selected as the Graphics A... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
Raycast fails to hit Mesh Collider when mesh from 3Ds Max is used in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/UVCoordsTest/SampleUV.unity” Scene4. Build and Run5.... Read more
[Frame Debugger] Frame debugger and game window flicker when resizing ga...
How to reproduce: Open the attached "20220221_urp.zip" project and scene "Test" Enable frame debugger Start resizing (dragging) Game... Read more
Certain search fields become uneditable after clearing the previous sear...
How to reproduce:1. Create a new project2. Open the Package Manager (Window → Package Management → Package Manager)3. Enter anything... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument