Search Issue Tracker

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

0
votes
Won't Fix

[Windows][Perforce]Having a workspace path with non-ASCII characters cau...

Version Control

-

Apr 06, 2023

-

Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

-

May 30, 2022

-

Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

-

May 15, 2015

-

Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

-

Jan 22, 2016

-

Version/s: 5.3.0f4

Read more

0
votes
Fixed

Unity Hub requires elevated privileges when hubDisableElevate is set to ...

Package: Hub

-

Sep 04, 2025

-

Version/s: 3.14.0

How to reproduce:1. Open the services-config.json file (located at C:\ProgramData\Unity\config\services-config.json)2. Modify it wit... Read more

0
votes
Fixed

App crashes on launch when mesh of object has Read/Write disabled

Mesh

-

Jun 30, 2022

-

Version/s: 2022.2.0b2

Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more

0
votes
Fixed

“Frame Debugger On” text color not maintained across different Editor Th...

-

Sep 08, 2025

-

Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.