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0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more

3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

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Feb 11, 2016

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Version/s: 5.3.1p3

To reproduce: 1) Open attached project (ReadyToBuild one) 2) Build and run on device (everything is already set in the project) 3) I... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce: 1. Open attached project 2. Open DepthTextureBug scene 3. Press play 4. Select main camera 5. Select On Render Image ... Read more

0
votes
Active

Emission colors are incorrect when converting materials from Built-in to...

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Jul 07, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached project "UrpMatConversion.zip" 2. Select "Render Pipeline" in the Hierarchy window 3. Chan... Read more

0
votes
Won't Fix

Scene View - Camera type label doesn't update when creating a new project

Scene/Game View

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Jul 16, 2019

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Version/s: 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more

0
votes
In Progress

Log shader compilation does not give info on which shader instance had a...

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Sep 10, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1, 7000.0.0a1

*Steps to reproduce:* 1. Create a new Unity project. 2. Make sure "Log shader compilation" is enabled in Player settin... Read more

0
votes
Fixed

[Packman] Package manager window gets blank on changing Architecture set...

UI Toolkit

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Aug 07, 2019

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Version/s: 2019.3.0a11, 2019.3.0a12

Package manager window gets blank on changing Architecture settings in build settings. Steps to repro: 1. Create a new project. 2.... Read more

9
votes
By Design

[iOS] Shaders are recompiled on subsequent builds

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May 25, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.2.0a15, 2023.1.0a3

Reproduction steps: 1. Download and open the attached "urp_template.zip" project 2. Build the project for iOS 3. Repeat step 2 ... Read more

0
votes
Won't Fix

"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeli...

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Aug 17, 2022

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Version/s: 2021.3.8f1

How to reproduce: 1. Open the attached project "ECSSurvivor2020.zip" 2. Open Assets/Scenes/SampleScene.unity Expected results: ... Read more

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