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0
votes
By Design

Async method in Play Mode being aborted when calling `new System.Windows...

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Jul 17, 2025

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Version/s: 2022.3.62f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Issue.unity” Scene3. Enter the Play Mode4. Ob... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more

0
votes
Fixed

Editor tracks the incorrect state of shaders when modifying them during ...

Shader System

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.16f1, 2023.1.0b4, 2023.2.0a12, 2023.3.0a1

How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more

4
votes
Won't Fix

NullReferenceException: SerializedObject of SerializedProperty has been ...

Asset Importers

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May 15, 2023

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Version/s: 2023.1.0b16

How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more

0
votes
Duplicate

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...

IMGUI

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Oct 10, 2019

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Version/s: 2019.3.0a3, 2019.3.0b7

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mate... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

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