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0
votes
Fixed

Shader generation on Vulkan throws gl_Layer error

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Mar 16, 2023

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Version/s: 2021.3.19f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a5, 2023.3.0a2, 7000.0.0a1

Reproduction steps: 1. Open the attached “Test Project” project 2. Build the Project with “SampleScene” Scene Expected result:... Read more

0
votes
By Design

Unity crashes on SpriteRendererTransformChangedJob when adding a new Gam...

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.9f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce: 1. Open the attached project “IssueProject“ 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Play... Read more

0
votes
Fixed

Documentation page is not displayed when the "VFX Basic Update" question...

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Mar 02, 2023

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Version/s: 2022.2.2f1, 2023.1.0a20, 2023.1.0a26, 2023.1.0b6

Repo steps: # Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is installe... Read more

0
votes
Fixed

Error "NullReferenceException" is thrown when renaming Sprite in the Spr...

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Oct 27, 2022

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Version/s: 2022.3.0f1

How to reproduce: 1. Open the project “IN_17556.zip” 2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table 3. ... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity 2. Create new project 3. Enter project location "~/Unity/Test" 4. Click Crea... Read more

0
votes
Won't Fix

"_MainTex" reference does not change when selecting a different image wi...

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Mar 04, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

How to reproduce: 1. Open the “ShaderGraphMainTexIssue” project 2. Open the “SampleScene” 3. In the Hierarchy window select the “... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the button on the screen which schedules and sends a... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attache project. 2. Open the Demos/Vis/OpenWorld.unity scene. 3. Press Play. 4. Note the crash. Read more

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