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0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

0
votes
Fixed

invalid subscript 'zw' error when attempting player build with lit mesh ...

Visual Effects

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May 23, 2022

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Version/s: 2020.3.35f1

Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more

0
votes
Duplicate

The download progress image is not in the centre of the button in inspector

Inspector Functionality

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Apr 10, 2015

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Version/s: 5.1.0b2

The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view2 In search f... Read more

0
votes
Fixed

“NullReferenceException” and “Failed loading overlay “PBR Validation Set...

Texture

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Sep 02, 2022

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Version/s: 2022.1.13f1, 2023.1.0a5, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. In a Scene view select the Draw Mode button3. In opened submenu select Validate Alb... Read more

0
votes
Fixed

[Video] Video is glitching and sound is distorted on device when video p...

Video

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Sep 07, 2022

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Version/s: 2022.2.0a16, 2023.1.0a10

Open the attached project "NewVideoPlayer-TestProject.zip" Go to File > Build Settings Make sure that the "Render Texture", "Far ... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

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