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Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
DualShock 4 controller connected via Bluetooth behave erratically when i...
Reproduction steps: 1. Open the attached project "DS4Test.zip" from Google Drive (link in the edit) 2. Open the "GamepadVisualizer" ... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce: 1. Build and Run the user-attached project 2. Suspend the app (put it into the background) 3. Wait 10 seconds. A... Read more
Install with Unity Hub does not select the module in the Hub
How to reproduce: 1. Create a new project 2. Open Build Profiles (File -> Build Profiles) 3. Click on The Linux moduleĀ 4. Click... Read more
[HDRP] Light Layers change the render result of a specific Custom Pass i...
How to reproduce: 1. Open the attached project named "Case_1292470" 2. Open the CustomPass Scene 3. Observe the Game view. The windo... Read more
[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...
How to reproduce: 1. Open the user's attached "FTManagerTest.zip" project 2. Build And Run "TestScene" Scene 3. Tap on the screen if... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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