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0
votes
Fixed

Nondeterministic build when building Asset Bundle containing shaders

Shader System

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Jun 28, 2022

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Version/s: 2023.1.0a2

Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...

Scene/Game View

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Jul 24, 2019

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Version/s: 2019.3.0a10

Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Not Reproducible

BlackBerry won't launch app over another app

Blackberry

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May 01, 2015

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Version/s: 5.1.0b5

1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more

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