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0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

Crash when moving a folder with Prefabs to another folder which contains...

Project Browser

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Dec 19, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0b2

Fatal Error crash when moving a folder with Prefabs to another folder which contains a folder with the same name as a folder with Pr... Read more

0
votes
Active

[iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint w...

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Nov 26, 2025

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Version/s: 2022.3.69f1, 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the ‘TestHingeJointOniOS.zip' project2. Open the ‘SampleScene’ scene3. In the Hierarchy select the dropdown... Read more

0
votes
Won't Fix

Lens Flare (SRP) is not occluded when TAA is enabled for Scene Camera an...

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a3

Reproduction steps:1. Open the attached project “LensFlareBug”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy right-cl... Read more

0
votes
Fixed

Entities CodeGen throws ArgumentException when querying Generic Componen...

Package: Entity Component System (ECS)

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Aug 27, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

Reproduction steps:1. Open the attached “Entities.zip” project2. Enter the Play mode3. Observe the Console Expected result: No excep... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
In Progress

Global Search keeps re-sorting and flickers when searching with a speci...

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Nov 26, 2025

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Version/s: 6000.5.0a2

Reproduction steps:1. Open the attached “IN-124408.zip” project2. Open the “Game” Scene3. Press “Ctrl+k” to open Global Search4. Typ... Read more

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