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0
votes
In Progress

Temporary dark areas appear when quickly dragging Editor window splitter...

DirectX12

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Jul 30, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project2. Go to “Preferences… → General”3. Change the “Editor Theme“ parameter to “Light“4. Grab ... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Fixed

Lightmap packing no longer packs the islands in the order of biggest to ...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce:1. Open the “LightmapPacker“ project2. Open the “Test“ scene3. In the Lighting window “Generate Lighting“4. Observe... Read more

2
votes
Fixed

[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...

HD RP

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Jul 05, 2022

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Version/s: 2021.3.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more

0
votes
Fixed

Unity editor will not recognize MonoBehaviour when it has certain text c...

Scripting

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Apr 21, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more

0
votes
In Progress

Editor hangs indefinitely when a Custom Attribute is created with a very...

Visual Effects

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more

3
votes
Fixed

[iOS][URP] The screen flickers and the "Execution of the command buffer ...

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Feb 07, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a3

Step to reproduce:1. Open the attached “30light_bug_repro” project2. Build And Run3. Observe the device screen Expected result: The ... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

1
votes
Active

“Baking ReferencedPrefabAuthoring!” errors are thrown when creating or d...

Core Runtime

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3, 6000.5.0a1

Reproduction steps: Checkout entities/uum-122684 on unity/unity. Open Workspace/UUM-122684_ECSBakingPrefabs project Open the “Assets... Read more

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