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0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Won't Fix

Error is thrown when attempting to serialize System.Random

Mono

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Dec 09, 2021

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Version/s: 2021.2.0a18, 2021.2.5f1, 2022.1

Reproduction steps:1. Open the attached project "Case_1387211.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Cons... Read more

0
votes
Third Party Issue

[Android] Audio Clips are played with audible glitches when playing thro...

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Nov 15, 2023

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Version/s: 2021.3.31f1, 2022.3.46f1, 6000.0.0b11, 6000.1.0a3, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached "Sound.zip" project2. Open the Build Settings window (File → Build Settings)3. Add the "Sample... Read more

0
votes
Fixed

Visual Studio Express does not open project solution and is not attached...

CodeEditors

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more

0
votes
Won't Fix

Scene view flickers and random artefacts are appearing when zooming in a...

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Jun 23, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20

How to reproduce:1. Open the "IN_45038" project2. Make sure the Scene view and the Game view are visible at the same time3. Zoom in ... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Fixed

Mixed Mode Point Lights stop producing light when baking Lightmap in "Su...

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May 26, 2023

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Version/s: 2020.3.45f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a16

How to reproduce:1. Open the attached user project “PointLight-Lightmap-Issues.zip“2. Open the “SampleScene“ Scene3. Open the Lighti... Read more

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