Search Issue Tracker

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

-

Feb 04, 2020

-

Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

-

Jan 07, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

1
votes
Fixed

FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...

Platform Audio

-

Jul 12, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a3

{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more

0
votes
Fixed

Undocked Overlay Menu doesn't shorten the custom template name with a lo...

-

Aug 19, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Create a new Unity project2. In the Scene View, make sure to set the Overlay Menu to the Panel view3. Open the d... Read more

0
votes
Active

Graph Toolkit shortcuts that require multiple modifier keys do not trigg...

Graph Toolkit

-

Feb 06, 2026

-

Version/s: 6000.4.0b8, 6000.5.0a6

Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select the 4 Variable Nodes and the 4 connecting wire... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Fixed

[iOS] Clicking Input Field does not always select the whole text on focu...

Text (TextMeshPro)

-

Jul 22, 2025

-

Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproduction steps:1. Open the attached “InputFieldIssue” project2. Build and run the project on an iOS device3. On the device, clic... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

-

May 31, 2019

-

Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

-

May 31, 2022

-

Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.