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[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
BoxCast2D and CircleCast2D has inconsistent edges at the starting collider
Steps to reproduce: 1) open users attached "New Unity Project 2.zip (3 MB)" 2) play the scene note: Green box is of size = 1 and cas... Read more
[HDRP] Render Texture is not drawn in the Standalone Build
How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest" 2. Lock phone screen 3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
[MacOS] Anchored button is not working when making windowed Player wider
How to reproduce: 1. Build And Run the “UI_Resize_Window.zip“ project 2. Make the Player window wider and press the “Anchored“ butto... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more
Some UI Component properties do not show that they were modified when th...
How to reproduce: 1. Open the user's attached "LayoutGroupPrefabBug" project 2. Open the Scene named "Scene" 3. Select the "Panel" G... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData