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0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

0
votes
Fixed

BoxCast2D and CircleCast2D has inconsistent edges at the starting collider

Physics2D

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Jan 30, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1) open users attached "New Unity Project 2.zip (3 MB)" 2) play the scene note: Green box is of size = 1 and cas... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest" 2. Lock phone screen 3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Duplicate

[MacOS] Anchored button is not working when making windowed Player wider

--

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Build And Run the “UI_Resize_Window.zip“ project 2. Make the Player window wider and press the “Anchored“ butto... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Fixed

Some UI Component properties do not show that they were modified when th...

uGUI

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Nov 05, 2020

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Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce: 1. Open the user's attached "LayoutGroupPrefabBug" project 2. Open the Scene named "Scene" 3. Select the "Panel" G... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more

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