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1
votes
By Design

ListView fails to display items when the source list is cleared and a si...

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Feb 12, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Reproduction steps:1. Open the attached “IN-92741” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

1
votes
Fixed

[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...

Package: XR Interaction Toolkit

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Mar 19, 2023

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Version/s: 2.3.0

Steps to reproduce:1. Open the attached user's project "UIDragBugRepro.zip"2. Launch Oculus Link on a Quest 2 device and enter Play ... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

1
votes
Fixed

Custom Render Pass using Render Graph does not render to the Game view w...

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Oct 30, 2024

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Version/s: 6000.0.25f1

Reproduction steps:1. Open the attached “IN-87488.zip” project2. Open the “Gameplay” Scene (Assets > Scenes)3. Select “Global Vol... Read more

0
votes
Won't Fix

Game view window scale resets when exiting full screen and scale was set...

Editor Platform

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Jun 29, 2022

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Version/s: 2022.1.0a16, 2022.2.0a10

To reproduce:1. Create a new project2. Open the Game view window3. Set aspect ratio to QHD (2560x1440)4. Set Scale to any value lowe... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

Some Color and Scene View Preference options have cut off descriptions a...

Scene View

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Color/Scene View3. Observe Color/Scene View prefere... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

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