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Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Error i->previewArtifactID == found->second.previewArtifactID' is thrown...
This assertion was randomly and rarely reproducible for a couple of years at least for me, but recently it started to happen much mo... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
Modifying ints with short ranges via property name in Inspector leads to...
Steps to reproduce: Open a Unity project Add a new GameObject to the scene (GameObject > Create Empty) Add the attached IntInspec... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
Editor exits Play mode when another project is being created using Unity...
Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
All about bugs
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