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1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

0
votes
Fixed

Profiler Module Editor missing burger icons

Profiling

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Oct 21, 2022

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Version/s: 2022.2.0b12, 2023.1.0a16

How to reproduce: 1. Create new project2. In Context menu navigate Windows > Analysis > Profiler3. Click on Profiler Modules b... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more

0
votes
Fixed

UIElements box.style.borderWidth property is not updated in the Editor w...

UI Toolkit

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Jul 03, 2019

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Version/s: 2019.1.0a11, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more

0
votes
Won't Fix

EditorGUI.TagField and similar drop-downs do not show mixed values when ...

Inspector Framework

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Jul 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more

0
votes
Fixed

Text in Connect window is too small and very hard to read

Connect

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Mar 25, 2015

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Version/s: 5.1.0a5

See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Won't Fix

Temporal Anti-aliasing is still visible in Game view when turning Anti-a...

HD RP

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Dec 06, 2022

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Version/s: 2023.1.0a17

How to reproduce:1. Open the attached project “TAASponza.zip“2. Open Scene “Sponza“ (Assets/SponzaHDRP/Scenes)3. Drag and drop the “... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

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