Search Issue Tracker

0
votes
Fixed
2
votes
Fixed

Memory Leak When Using Rigidbody2D Physics in WebGL

-

Jun 02, 2025

-

Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 7000.0.0a27

UPDATE 25/10/2025: The user-submitted project is for 6000.1.4f1 so to make this easier to validate in the re-spin of 2022.3.62f3, I'... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

-

Jan 14, 2016

-

Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

-

Sep 23, 2019

-

Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

-

Mar 19, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

-

Jul 17, 2019

-

Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

0
votes
Won't Fix

Assertion fail when running a script debugging build from an exported pr...

-

Jul 01, 2025

-

Version/s: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the “Ticket-2254816-Repro.zip“ project2. Open the File > Build Settings3. Enable “Create Visual Studio S... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

-

Oct 07, 2019

-

Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

-

Sep 25, 2019

-

Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown in NativePassCompiler when a graphics...

-

Sep 30, 2025

-

Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-114314.zip” project2. From the Project window, select the “af_Renderer” asset3. In the I... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.