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Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
Popup windows do not close when clicking outside of their window if they...
How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more
Recompile after finish playmode option is gone
The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch