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0
votes
Won't Fix

A ghost controller appears in the Input Debug window when plugging and u...

Input

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Jul 22, 2022

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Version/s: 2022.1.9f1

How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more

0
votes
Duplicate

NullReferenceException errors appear in the Console when changing the va...

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Jul 19, 2025

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Version/s: 6000.0.54f1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “TestTimeline” project2. Open the “ReproScene”3. Double-click on “New Timeline” asset to open it in the... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

Custom package uses an old Test Framework version by default

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Aug 04, 2025

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Version/s: 6000.3.0a4

How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

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