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[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more
No option to change the UV channel when using Fabric shaders
Reproduction steps: 1. Open the attached project “UV_Channel” 2. Open Scene “Assets/VSO/Scenes/Kitchen.unity” 3. In the Project w... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more
[Hub] On opening Unity through scene, project tries to open in recent do...
On opening Unity through scene file, Unity tries to open the project in the recently downloaded version even when the version by whi... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
"Expected a visual element called 'control-schemes-toolbar-menu' of type...
How to reproduce: 1. Open the attached project 2. Select "Player" in the Hierarchy window 3. Click "Open" under the "Player Input... Read more
[MacOS] Scene Context menu doesn't become visible until mouse isn't moved
How to reproduce: 1. Open any scene 2. In the scene view right click to open the context menu Expected result: Context menu ope... Read more
[Properties] Property Search doesn't work with properties with the same ...
Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.