Search Issue Tracker
Fixed
Fixed in 1.8.0
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-743
Regression
No
"Expected a visual element called 'control-schemes-toolbar-menu' of type 'UnityEditor.UIElements.ToolbarMenu' to exist but none was found." is thrown when opening the Input Settings after closing the Input Actions window
How to reproduce:
1. Open the attached project
2. Select "Player" in the Hierarchy window
3. Click "Open" under the "Player Input" Component in the Inspector window
4. Close the Project Settings window
5. Click "Open Input Settings" under the "Player Input" Component in the Inspector window
Expected results: No errors are thrown in the Console window
Actual results: "Expected a visual element called 'control-schemes-toolbar-menu' of type 'UnityEditor.UIElements.ToolbarMenu' to exist but none was found." is thrown
Reproducible with: 1.8.0-pre.1 (2021.3.35f1, 2022.3.19f1, 2023.2.8f1), 1.8.0-pre.2 (2021.3.35f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b6)
Could not test with: 1.7.0 (no Input Actions tab in the Project Settings)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to undo or redo color swatch changes when creating or deleting color swatches
- [Linux][Vulkan] Silent crash when tooltip appears while hovering over a label
- Material Properties are not preserved when overriding Shader using Render Objects
- Scene view flickers when both Scene and Game view are active and DX11 API is used with Gamma Color Space
- ZivaRT Player and ML Agents packages Deprecated label color differs from other Deprecated packages
Resolution Note (fix version 1.8.0):
This issue was fixed internally with ISX-1721.