Search Issue Tracker
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
View is flickering when the UI Camera is active if the URP setting “Tran...
How to reproduce:1. Build And Run the attached project on an iOS device2. Observe the view Expected result: A cycle of a blue screen... Read more
Build fails to open in Fullscreen in both displays when building a proje...
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Build is in fullsc... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
The Physics 2D Profiler module does not display the information about pr...
How to reproduce:1. Open the “Repro“ project2. Open the “Window > Analysis > Profiler“3. Open the “Go to the "File > Build ... Read more
Domain reload triggered after disabling Auto Refresh when creating/delet...
How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more
[ATG] "About Unity" window has misaligned letters when the Display Scale...
Reproduction steps:1. Make sure the Display Scale settings are set to 150%2. Create and open any project3. Go to Help > About Uni... Read more
[WP8.1] Material with high tiling values does not render its texture cor...
To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument