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47
votes
Duplicate

"Cancelling DisplayDialog.." error is being thrown when entering the pla...

Asset Bundles

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Mar 15, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more

11
votes
Won't Fix

[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...

Mobile

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Jul 25, 2019

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Version/s: 2017.4.29f1, 2019.3

To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console 5. Press... Read more

25
votes
Fixed

”Culling Mask” is being ignored when using Camera’s Depth

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more

25
votes
Fixed

Editor becomes slow when inspecting a Scriptable Object with hundreds of...

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Feb 02, 2021

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Version/s: 2019.4, 2019.4.1f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open "Assets/VerticalSliceDialogueDatabase.asset" 3. Select "Quests/Items" ... Read more

28
votes
Fixed

"Resolve of invalid GC handle" error occurs when exiting Play mode after...

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Sep 20, 2022

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Version/s: 2020.3.39f1, 2021.3.14f1

Reproduction steps: # Create and open a new 2D core project # In the Hierarchy window create a tilemap GameObject # Enter and ... Read more

11
votes
Fixed

[Android] App stops due to OnPixelCopyFinishedListener not being support...

Mobile

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Apr 23, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.4f1, 2021.1

How to reproduce: 1. Open the attached project "TestKitKat.zip" 2. Build and Run on Android Expected result: The app opens and load... Read more

17
votes
Fixed

[Android] Silent crash when the Player is left idle for a long period

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Dec 14, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

Reproduction steps: 1. Open the attached “Test2022URPMemory” user’s project 2. Build and run the Player (File > Build And Run) 3.... Read more

31
votes
Active

LOD Group renderers incorrectly retain their asset path when instantiate...

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 7000.0.0a1

How to reproduce: 1. Open the attached “IN-74727” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hiera... Read more

20
votes
Fixed

GameObject's position does not match when the same GameObject animation ...

Package: Recorder

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Jan 09, 2020

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Version/s: preview.1 - 2.1.0

How to reproduce: 1. Open the attached '1210225.zip' 2. Open 'SampleScene' Scene 3. Notice that 'GO_Camera_Ctrl GameObject is animat... Read more

60
votes
Fixed

Parts of Cloth Mesh disappear when entering Play mode

Physics

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Aug 05, 2019

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Version/s: 2019.2.0a7, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more

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