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[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce: 1. Create a new project 2. Try changing game objects name with Handwriting to text functionality Expected resul... Read more
[Android] [Quest 2] VFX Graph with Output Particle Quad shader and Alpha...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build And Run o... Read more
"InvalidOperationException" errors appear in the Console when using the ...
Reproduction steps: 1. Open the user’s attached project 2. Enter Play mode 3. Hold the “A” key and observe the Console window ... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
[PICO][OpenXR] There is no PICO interaction profile in the OpenXR settin...
Steps to reproduce: 1. Open the attached user's project "VRFearProject.zip" 2. In the OpenXR settings add all of the Interaction P... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps: 1. Open the attached project “TerrainRepro” 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play m... Read more
InputDeviceTester Sample has missing Prefabs
Reproduction steps: 1. Create a new project 2. Install the “Input System“ Package 3. Import the “InputDeviceTester” Sample from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map