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1
votes
Fixed

[Android] AndroidJavaProxy call from Java to C# fails when any string pa...

Android

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Mar 15, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Fixed

[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...

Universal RP

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Jul 20, 2022

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Version/s: 2022.2.0a11, 2022.2.0a16

Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Active

Missing Cinemachine package when creating a project with the Essentials ...

USP Templates

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Jul 28, 2025

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Version/s: 6000.3.0a3

Reproduction steps:1. Create a project using Essentials Pathway template2. Open the “Assets/_Unity Essentials/Scenes/-1_Starter_Scen... Read more

0
votes
Fixed

[UIElements] Final slider value field is not present for VisualElements ...

UI Toolkit

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Oct 10, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

Text (TextCore)

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets &gt; UIDoc Expected result: The text does not go over boundsActu... Read more

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