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Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
View is flickering when the UI Camera is active if the URP setting “Tran...
How to reproduce:1. Build And Run the attached project on an iOS device2. Observe the view Expected result: A cycle of a blue screen... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
Domain reload triggered after disabling Auto Refresh when creating/delet...
How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
Decals don't affect Terrain LOD
Steps to reproduce: Create a scene with a terrain Add a height map to the terrain (Optional) Add a Decal projector to the scene cent... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument