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[Android][OpenGLES3] The whole scene in the Player is under a dark shado...
Reproduction steps:1. Open the attached “IN-85594” project2. Build and Run the Android Player (File → Build and Run)3. Observe the p... Read more
Warnings are spammed when hovering or clicking on the "Min/Max Slider" i...
How to reproduce:1. Open the attached "Warnings" project2. Open the "SampleScene" scene3. Enter the Play Mode4. Hover and change the... Read more
Indices for embedded Spline data are incorrect when adding new Knots in ...
Reproduction steps:1. Open the attached “UnityBugSplineDataInsertKnot.zip” project2. Open the “OutdoorsScene”3. Select the Spline Ga... Read more
An error is thrown in the Console when Play Mode is entered in Maximized...
How to reproduce:1. Create and open a new project2. Import any FBX file with animations3. Select the FBX file and change to “Animati... Read more
Can't move MinMaxSlider position when Min and Max are close together
Steps to reproduce: Open a Unity Project Open UI Toolkit Samples via Window > UI Toolkit > Samples (you can also create your o... Read more
"Failed to load build profile" warning is thrown when restarting the Edi...
Steps to reproduce:1. Create a new Universal 3D project2. Open the Build Profiles window (File > Build Profiles)3. Click the "Add... Read more
SerializedProperty.DataEquals is returning false when SerializedProperty...
Reproduction steps:1. Open the attached project "ReproProj"2. In Project, double-click “/Assets/Content/Characters/Tracer/_Tracer_Sh... Read more
Only "ArgumentNullException: Value cannot be null" is displayed instead ...
How to reproduce:1. Open the “ArchTest” project2. Open the “SampleScene”3. Observe the Console Expected result: The list of errors i... Read more
MultiColumnListView and MultiColumnTreeView do not change selection on f...
Reproduction steps:1. Open the attached “Possible UI Bug.zip” project2. Open the “SampleScene” (Assets > Scenes)3. In the Hierarc... Read more
Opening a dropdown on a small screen results in its instant closing when...
How to reproduce:1. Create a new Unity project2. Set up the UI Toolkit so you have a dropdown with several options in the Play Mode3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables