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NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
Objects change colors after playback (ambient probe gets messed up?)
Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Colors in the "Global Illumination" Scene View Draw Mode panel are not u...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game vi...
Steps to reproduce:1. Create new Unity project2. Open Game view window3. In Project window, select PC_RPAsset (Assets/Settings/PC_RP... Read more
[WebGL] Xmlreader parses data incorrectly
1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more
Shader's color does not change when a boolean type keyword is enabled an...
How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more
'MonoScript' does not contain a definition for 'FromType' error when usi...
How to reproduce:1. Create a new Project2. Install com.unity.timeline 1.8.9 (Window > Package Management > Package Manager)3. ... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
All about bugs
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