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1
votes
Fixed

Silent crash when Subtracting two objects via the Probuilder's Boolean Tool

Package: Probuilder

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Jul 21, 2023

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Version/s: 5.1.0

Reproduction steps:1. Open the attached project “BooleanToolCrash”2. Open the Boolean Tool (Tools > ProBuilder > Experimental ... Read more

0
votes
Fixed

[Linux] Player settings and other options are locked after script compil...

Linux

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Nov 11, 2021

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Version/s: 2021.2.3f1, 2022.1.0a14, 2022.1.0a15

How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

[Editor] [Windows] CPU usage does not reduce when unfocusing editor if a...

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

On Windows, if a tab is split out into its own window (undocked), CPU usage for the editor does not go into idle mode when the edito... Read more

0
votes
Not Reproducible

Crash on RaiseException when entering Play Mode with a Material that has...

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Jan 13, 2025

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Version/s: 6000.1.0b2

Steps to reproduce: Open the attached Project Open Scene "SampleScene" Navigate to File > Build Profiles > Web and select "Swi... Read more

2
votes
Fixed

"NotImplementedException" occurs when combining ParametrizedIgnoreAttrib...

Package: Test-Framework

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Nov 19, 2024

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Version/s: 1.4.5, 1.5.1

How to reproduce:1. Open the attached project "UnityBugReports.zip"2. Open Window>General>Test Runner3. Select the "PlayMode" ... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

1
votes
Active

Player unable to load GhostPrefabs when connecting to another game insta...

Package: Unity Netcode

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Oct 15, 2025

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Version/s: netcode-1.9.1

Steps to reproduce:1. Open the attached project: IN-1184992. Build the Player (Edit > Build)3. Launch two instances of the newly ... Read more

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