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[Scene Template] View component doesn't reset in scene template
All other components reset to their default values in the scene template except View Steps to repro: 1. Create a New Project 2. Pro... Read more
[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more
Can not create new font when using TextMeshPro
Reproduction steps: 1. Open the attached project “TextMeshProFont“ 2. Open the Fonts folder “Assets/TextMesh Pro/Fonts” 3. Right-cli... Read more
[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...
Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
Particle System flickers when using Noise and Render Mode is set to Stre...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Hie... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more
AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...
How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map