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Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce: 1. Plug any microphone/speaker into your computer via USB 2. Open attached project 3. Enter the Play Mode 4. Open ... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce: 1. Import attached script to project 2. Select window->Bug Test 3. Type infinity into first field 4. Notice that 3.40... Read more
Editor crashes on “VFXParticleSystemBatchData::CopyDeadListCount” when o...
How to reproduce: 1. Open the “IN-41470_repo“ project Expected result: The project opens Actual result: The Editor crashes on “... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k 2. Observer "Could not create device" error in the console. NotImp... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more
[Quick Search] Native Collection has not been disposed errors are thrown...
Native Collection has not been disposed errors are thrown on searching in "Search asset store" window. Steps to repro: 1. Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object