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0
votes
Not Reproducible

Crash when dragging an Asset imported using ScriptedImporter which attac...

Asset - Importers

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Sep 28, 2019

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Version/s: 2019.3.0a2, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open the attached project("case_1187558")2. Drag the "Test" asset from the Assets to the Scene Reproducible with... Read more

0
votes
Won't Fix

[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...

IMGUI

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a22

Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more

0
votes
Fixed

Changes in Output Inspector surface options do not mark the asset as dir...

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Aug 25, 2025

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Version/s: 6000.0.54f1, 6000.1.15f1, 6000.2.1f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open the attached package Open VFX and if it is marked as dirty save it Select Output and in Output Inspector ch... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
Fixed

Set as first/last sibling is not working when using Menu Bar

Scene Tooling

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more

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