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Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX ani...
Reproduction steps:1. Open the attached project "CrashRepro"2. Select "Assets/Cube_Anim" in the Project window3. Select the "Animati... Read more
Color grading and texture rendering issues while in Play Mode in a speci...
Reproduction steps:1. Open the attached “repro_IN-85043“ project2. Open the “Assets/Core/Scenes/Main.unity“ Scene3. Enter the Play M... Read more
Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more
Virtual Mouse occasionally displays errors in the Console when the GameO...
How to reproduce:1. Open the attached “IN-84263” project2. Open the “SampleScene”3. Enter Play mode4. Press “Space” a few times5. Ob... Read more
"Additional Lights Cookie Format (ColorLow) is not supported by the plat...
Steps to reproduce:1. Create a new Project using Mixed Reality Template2. Observe the Console Actual results: "Additional Lights Coo... Read more
Lighting Window open reference button links to documentation for wrong E...
Steps to reproduce: Open a Unity project Open the Lighting Window via Window > Rendering > Lighting At the top right of the wi... Read more
IL2CPP metadata allocates more memory when testing with 2022.3 compared ...
Reproduction steps:1. Open project2. Switch to iOS3. In Player settings, select IL2CPP (Edit > Project Settings > Player)4. In... Read more
[UI] Hover behaviour on Lighting Window toolbar icons is barely noticeable
Steps to reproduce: Open a Unity project Open the lighting window via Window > Rendering > Lighting At the top right of the wi... Read more
"Unexpected transport error from import worker 0. code=2 error=End of fi...
Steps to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Actual results: "Unexpected transport error ... Read more
The Object is not attached/assigned when assigning an Object to a Timeli...
How to reproduce:1. Open the attached project "ExposeReferenceDebugModeWithLibrary.zip"2. Select Assets/3-LerpMoveObject/LerpMoveTim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation