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Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce: 1. Open attached project ("761215.rar") 2. Open "Demo" scene 3. Select Maximize on play in the Game window 4. Adjust p... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more
Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps: 1. Open the attached project “TerrainRepro” 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play m... Read more
[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps: 1. Open the attached project "1190493" and "test" scene 2. In the Hierarchy, select "Main Camera" and open "Test... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project. 2. Open profiler, select Memory and change to detailed. 3. Click the button (it c... Read more
"AttributeOverrides" is being ignored in the UXML file of UI Builder
How to reproduce: 1. Open the user’s attached project 2. In the Project window open the “Window.uxml” file 3. Observe the view ... Read more
[Input System] PS4 Controller causes large CPU lag spikes when connected...
How to reproduce: 1. Open the attached project “IN-20593.zip“ 2. Open the (Project Settings > Input System Package) 3. Ensure ... Read more
Undo fails to remove knots in property drawer
# Select splines game object in hierarchy # Go to inspector and expand spline # Click on + to add a knot # Perform undo Act... Read more
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps: 1. Create a new HDRP template project 2. Create a new VFX Shader Graph 3. Makes some changes to the graph Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected