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[WindowsMR] Unity repeatedly asserts when starting play-in-Editor withou...
Steps to reproduce:1. Open the attached project2. Open the default scene3. Switch platform to Windows Store4. Play the scene (when M... Read more
Player built on Unity 5.5 crashes when connecting with a profiler from U...
How to reproduce:1. Create a new Unity project with Unity 5.52. Go to File --> Build Settings, check Development Build and Autoco... Read more
[Tizen][2018.2] Implement DisplayAttachDialog in Runtime\Misc\GiveDebugg...
See parent case https://fogbugz.unity3d.com/f/cases/948649/ Read more
[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
[Cardboard][Android] Black screen when Cardboard application has Graphic...
To reproduce: 1. Download and open attached "CardboardBug.zip" project.2. Build and run for any device which supports Cardboard.3. W... Read more
[WSA] Unity does not add System.IO as a reference assembly when IL2CPP
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Observe the Consol... Read more
[iOS] ios11 (iPhone) Build crash in Unity 2017.2 when launched in landsc...
Builds containing Unity ARKit Plugin (https://www.assetstore.unity3d.com/en/#!/content/92515) crashes if device is in landscape mode... Read more
Black Game view with Frame Debugger when using CommandBuffer.Blit() over...
Reproduction steps: 1. Open "frame debugger black screen.zip" project2. "Window" -> "Frame Debugger"3. Enable the Frame Debugger4... Read more
Blend Tree animation is not blended correctly
How to reproduce:1. Open the "BlendTreeRepro.zip" project2. Open the "Repro" scene3. Enter Play mode4. Open the ReproCharacter's Ani... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked