Search Issue Tracker
Typo in HDRP TextureCache2D.cs line 80
Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more
An error directs to a wrong line in the script when the error is thrown ...
How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more
[Package manager] Package manager window does not become fullscreen when...
[Package manager] Package manager window does not become fullscreen when maximized The undocked Package manager window does not beco... Read more
[Bug Reporter] "Connection closed" error window is thrown when uploading...
Reproduction steps:1. Download the project from the included link2. Open a separate new or existing project3. Go to Help -> Repor... Read more
Resolution isn't saved and changes to monitor resolution when opening pl...
How to reproduce:1. Open the attached "1277983 repro" project2. Build and Run the project3. Press the "E" key on the keyboard4. Pres... Read more
Assertions appear when undoing hierarchical changes
Steps:1. Open attached project2. Open SampleScene3. Unparent Child14. Drag Child2 onto Root5. Drag Child1 onto Root6. Drag Child1 be... Read more
[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...
Reproduction steps:1. Open the attached project "ReproProjectForParticledLit.zip"2. Build and run the project with OpenGLES2 API on ... Read more
[Crash] Assigning graph copies with an exposed property with the same na...
(Reported on the forums by Crouching-Tuna:https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-6296893)... Read more
[Stacks] Fallback shader doesn't render when shadergraph is opened in bu...
Regression introduced with stacks.Repro steps:1. Use builtin render pipeline2. Create a universal lit or HD lit shadergraph and open... Read more
[URP] Scene is black after baking GI with gameobjects having Terrain Lit...
Steps to repro:1. Create the new URP project and extract the attached package into it;2. Open 't5SimpleLitShaderBake' scene;3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation