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[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
Size value in Particle System Curve's tab is highlighted with selection ...
How to reproduce:1. Create a new Unity Project2. Right-click in the Hierarchy -> Effects -> Particle System3. Select the creat... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Point of “PolygonCollider 2D” and “EdgeCollider 2D” is not deleted when ...
How to reproduce:1. Open the attached “Colliders.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy win... Read more
Blend Shape Normals Calculating even when set to none when normal import...
How to reproduce:1. Open the attached project “BlendShapeNormalBug.zip“2. Open the “SampleScene“ scene3. Select the “BSPlane.fbx“ pr... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
[WebGL] MSAA effect is not applied in build
How to reproduce:1. Open attached project ("1384522.zip")2. Build and Run the SampleScene to WebGL platform Expected result: MSAA is... Read more
Opening reference for Physics 2D Settings redirects to missing page
Steps to reproduce: Open a Unity 2D project Edit Physics 2D settings at Edit > Project Settings > Physics 2D Click the questio... Read more
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