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0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open user's attached 'Shaders Playground HDRP.zip' project 2. Close Maintainer window 3. Open 'Simple Dissolve'... Read more

0
votes
Won't Fix

[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader

iOS

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Oct 16, 2019

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Version/s: 2018.4, 2019.2, 2019.2.7f1

How to reproduce: 1. Build the attached project for iOS (link in description) 2. Build & Run the project to a device via Xcode 3. Ke... Read more

0
votes
Fixed

[Asset Import] Errors on configuring 3d model for the first time

Asset - Importers

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Nov 08, 2019

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Version/s: 2020.1.0a11, 2020.1.0a13

[Asset Import] Errors on configuring a 3d model Steps To Reproduce: 1. Create a new project 2. Import the attached 3d model 3. Sel... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more

0
votes
Won't Fix

Particles are not visible due to depth value range calculation differenc...

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May 23, 2024

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Version/s: 2021.3.38f1

Reproduction steps: 1. Open the attached “UrpParticleShaderBug” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. En... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Third Party Issue

Unity hangs on Splash Screen when deployed on HoloLens 2 Emulator

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Jun 28, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the attached project "UWP-Enumerate.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build... Read more

0
votes
Active

[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...

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May 31, 2024

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Version/s: 6000.0.3f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “My project” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more

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