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0
votes
Duplicate

[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...

Package: Scriptable Render Pipeline Universal

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Dec 01, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Not Reproducible

Placeholder text is positioned incorrectly when the input field is overf...

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Mar 18, 2024

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Version/s: 2023.2.13f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more

0
votes
Won't Fix

The ":hover" style remains applied to the buttons from the previously di...

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Mar 05, 2025

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Version/s: 6000.0.41f1

Reproduction steps:1. Open the attached “IN-95580“ project2. Open the “SampleScene”3. Enter Play mode4. Open the Simulator view5. Cl... Read more

0
votes
Fixed
0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

1
votes
Won't Fix

Cannot change the "Volume" Component's fields through Visual Scripting

Package: Visual Scripting

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Mar 26, 2024

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Version/s: 1.9.2

How to reproduce:1. Open the “PostProcessingVolumeVisualScriptingIssue“ project2. Open the “Post-processVolume” scene3. Enter Play M... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Active

Memory leak when a lot of UI elements are spawned and despawned

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Feb 19, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-93737” project2. Open the Memory Profiler window (Window > Analysis > Memory Profi... Read more

0
votes
Won't Fix

[macOS] SleepTimeout.NeverSleep setting is applied to the Editor after e...

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached “SleepTimeout.NeverSleep bug.zip“ project2. Enter Play mode3. Exit Play mode4. Wait for 'con... Read more