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Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
Recompile after finish playmode option is gone
The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
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